Turn 6 Phase 4

Urban Parkmaster 5000

Straight

50 mph

NNN

Straight

60 mph

Old Dog – New Tricks

Straight

50 mph

Samuride

Straight

40 mph

TroubleMaker

None

2.5 mph

Laser Pointer

None

0 mph

 

Turn 6 Phase 3

Urban Parkmaster 5000

Straight

50 mph

NNN

Straight

60 mph

Old Dog – New Tricks

Straight

50 mph

Samuride

Straight

40 mph

TroubleMaker

None

2.5 mph

Laser Pointer

None

0 mph

 

Turn 6 Phase 2

Urban Parkmaster 5000

Straight

50 mph

NNN

Straight

60 mph

Old Dog – New Tricks

Straight

50 mph

Samuride

D1 drift left

40 mph

TroubleMaker

None

2.5 mph

Laser Pointer

None

0 mph

 

Turn 6 Phase 1 Combat

Samuride fires a front mounted rocket booster, decelerating to 40 mph.

 

Turn 6 Phase 1

Urban Parkmaster 5000

Straight

50 mph

NNN

Straight, straight

60 mph

Old Dog – New Tricks

D3 bend left

50 mph

Samuride

Straight, straight

60 mph

TroubleMaker

Pivot

2.5 mph

Laser Pointer

None

0 mph

 

Turn 6 Phase 0

Urban Parkmaster 5000

Maintain 50

50 mph

NNN

Accel to 60

60 mph

Old Dog – New Tricks

Accel to 50

50 mph

Samuride

Maintain 60

60 mph

TroubleMaker

Decel to 2.5

2.5 mph

Laser Pointer

Full Stop

0 mph

NPC Car 1 (blue)

Full Stop

0 mph

NPC Car 2 (green)

Full Stop

0 mph

NPC Car 3 (gray)

Full Stop

0 mph

NPC Car 4 (Gray, white, black)

Full Stop

0 mph

NPC Car 5 (Teal, yellow)

Full Stop

0 mph

NPC Car 6 (Light blue, yellow)

Full Stop

0 mph

NPC Car 7 (gray, black, maroon)

Full Stop

0 mph

NPC Car 8 (gray, blue)

Full Stop

0 mph

NPC Car 9 (black, yellow)

Full Stop

0 mph

NPC Car 10 (light purple)

Full Stop

0 mph

NPC Car 11 (gray, red)

Full Stop

0 mph

 

 

Turn 5 EOT

 

Turn 5 Phase 5

Urban Parkmaster 5000

Straight

50 mph

NNN

Straight

50 mph

Old Dog – New Tricks

Straight

40 mph

Samuride

Straight

60 mph

TroubleMaker

None

10 mph

Laser Pointer

None

10 mph

NPC Car 1 (blue)

None

10 mph

NPC Car 2 (green)

None

10 mph

NPC Car 3 (gray)

None

0 mph

NPC Car 4 (Gray, white, black)

None

0 mph

NPC Car 5 (Teal, yellow)

None

10 mph

NPC Car 6 (Light blue, yellow)

None

0 mph

NPC Car 7 (gray, black, maroon)

None

-10 mph

NPC Car 8 (gray, blue)

None

-10 mph

NPC Car 9 (black, yellow)

None

-10 mph

NPC Car 10 (light purple)

None

-10 mph

NPC Car 11 (gray, red)

None

-10 mph

 

Turn 5 Phase 4

Urban Parkmaster 5000

D2 bend right

50 mph

NNN

Straight

50 mph

Old Dog – New Tricks

None

40 mph

Samuride

Straight

60 mph

TroubleMaker

None

10 mph

Laser Pointer

None

10 mph

NPC Car 1 (blue)

None

10 mph

NPC Car 2 (green)

None

10 mph

NPC Car 3 (gray)

None

0 mph

NPC Car 4 (Gray, white, black)

None

0 mph

NPC Car 5 (Teal, yellow)

None

10 mph

NPC Car 6 (Light blue, yellow)

None

0 mph

NPC Car 7 (gray, black, maroon)

None

-10 mph

NPC Car 8 (gray, blue)

None

-10 mph

NPC Car 9 (black, yellow)

None

-10 mph

NPC Car 10 (light purple)

None

-10 mph

NPC Car 11 (gray, red)

None

-10 mph

 

Turn 5 Phase 3 Combat

Old Dog gets a point blank shot on UP5000’s back armor, scoring a direct hit with a twin linked laser, burning off armor but not breaching it.  UP5000 drops a debris.

 

Turn 5 Phase 3

Urban Parkmaster 5000

D2 bend right

50 mph

NNN

Straight

50 mph

Old Dog – New Tricks

D3 bend left

40 mph

Samuride

Straight

60 mph

TroubleMaker

Decel to 10, none

10 mph

Laser Pointer

None

10 mph

NPC Car 1 (blue)

None

10 mph

NPC Car 2 (green)

None

10 mph

NPC Car 3 (gray)

None

0 mph

NPC Car 4 (Gray, white, black)

None

0 mph

NPC Car 5 (Teal, yellow)

None

10 mph

NPC Car 6 (Light blue, yellow)

None

0 mph

NPC Car 7 (gray, black, maroon)

None

-10 mph

NPC Car 8 (gray, blue)

None

-10 mph

NPC Car 9 (black, yellow)

None

-10 mph

NPC Car 10 (light purple)

None

-10 mph

NPC Car 11 (gray, red)

None

-10 mph

 

Turn 5 Phase 2