Final Standings:
Rock And A Hard Place: 42 pts
Liquid Cheese: 42 pts
GrandSlam ‘ 52: 2 pts
Ghost Rider: 0 pts
Bunker MK II: -38 pts
Lusty Snail: -38 pts
NNN: - 40 pts
Emperor’s
Chariot: -40 pts
Turn 30 Phase 1
|
GrandSlam '52 |
D1 bend right |
10 mph |
|
Liquid Cheese |
D2 bend left |
30 mph |
|
Rock And A Hard Place |
D3 drift right |
45 mph |
As GrandSlam moves off of Rock’s mine counter,
it detonates. Damage penetrates the
underbody sending damage internal.
GrandSlam also loses his front left wheel. He is an immediate mobility kill, and by the rules, becomes a
full kill for Rock. +40 Rock, -40
Grandslam. The shrapnel manages to
bypass Rock’s front left wheel hub, and shreds the tire behind it, turning Rock
into a self-inflicted mobility kill, and ruled as a full kill as well. –40 Rock.
Turn 30 Phase 0
|
GrandSlam '52 |
Accels to 10 mph |
10 mph |
|
Liquid Cheese |
Accels to 30 mph |
30 mph |
|
Rock And A Hard Place |
Accels to 45 mph |
45 mph |
Turn 29 Phase 5
|
GrandSlam '52 |
None |
5 mph |
|
Liquid Cheese |
None |
20 mph |
|
Rock And A Hard Place |
Major fishtail left, straight |
35 mph |
Turn 29 Phase 4 Combat
Liquid Cheese scores a direct hit on the wheel
guard of Rock’s back left tire, burning thru it and destroying the wheel
underneath. He is out of control.
Turn 29 Phase 4
|
GrandSlam '52 |
None |
5 mph |
|
Liquid Cheese |
None |
20 mph |
|
Rock And A Hard Place |
Accel to 35 mph |
35 mph |
Turn 29 Phase 3 Combat
Rock And A Hard Place fires a mine under the
back corner of GrandSlam.
Turn 29 Phase 3
|
GrandSlam '52 |
None |
5 mph |
|
Liquid Cheese |
D4 bend left |
20 mph |
|
Rock And A Hard Place |
D1 bend right |
25 mph |
Turn 29 Phase 2 – Nothing happens.
Turn 29 Phase 1
|
GrandSlam '52 |
Pivot 225 degrees CCW |
5 mph |
|
Liquid Cheese |
D1 bend left |
20 mph |
|
Rock And A Hard Place |
D1 bend left |
25 mph |
Turn 29 Phase 0
|
GrandSlam '52 |
Decel to 5 mph |
5 mph |
|
Liquid Cheese |
Accel to 20 mph |
20 mph |
|
Rock And A Hard Place |
Maintain 25 mph |
25 mph |
Turn 28 Phase 5
|
GrandSlam '52 |
Straight |
30 mph |
|
Liquid Cheese |
None |
10 mph |
|
Rock And A Hard Place |
˝ inch straight |
25 mph |
Turn 28 Phase 4 – Nothing happens.
Turn 28 Phase 3
|
GrandSlam '52 |
Accel to 30 mph, D2 bend right |
30 mph |
|
Liquid Cheese |
None |
10 mph |
|
Rock And A Hard Place |
D3 bend left |
25 mph |
Turn 28 Phase 2
Rock And A Hard Place accelerates to 25 mph.
Turn 28 Phase 1
|
GrandSlam '52 |
Straight |
20 mph |
|
Liquid Cheese |
D1 bend right |
10 mph |
|
Rock And A Hard Place |
D6 bend left |
15 mph |
Turn 28 Phase 0
|
GrandSlam '52 |
Maintain 20 mph |
20 mph |
|
Liquid Cheese |
Accel to 10 mph |
10 mph |
|
Rock And A Hard Place |
Maintain 15 mph |
15 mph |
Turn 27 Phase 5
|
GrandSlam '52 |
None |
20 mph |
|
Liquid Cheese |
Severe skid, partial |
0 mph |
|
Rock And A Hard Place |
None |
15 mph |
Liquid Cheese begins a severe skid, colliding
with the wall and coming to a complete stop.
Turn 27 Phase 4 nothing happens.
Turn 27 Phase 3 Combat
Rock And A Hard Place fires off another smoke
counter.
Turn 27 Phase 3
|
GrandSlam '52 |
D2 bend left |
20 mph |
|
Liquid Cheese |
D1 bend right, loses control |
25 mph |
|
Rock And A Hard Place |
˝ inch straight |
15 mph |
Turn 27 Phase 1
|
GrandSlam '52 |
Straight |
20 mph |
|
Liquid Cheese |
Straight |
25 mph |
|
Rock And A Hard Place |
Straight, sideswipe, conform |
15 mph |
Turn 27 Phase 0
|
GrandSlam '52 |
Maintain 20 mph |
20 mph |
|
Liquid Cheese |
Maintain 25 mph |
25 mph |
|
Rock And A Hard Place |
Accel to 15 mph |
15 mph |
Turn 26 Phase 5
|
GrandSlam '52 |
None |
20 mph |
|
Liquid Cheese |
˝ inch straight |
25 mph |
|
Rock And A Hard Place |
None |
5 mph |
Turn 26 Phase 3
The last of GrandSlam’s FCs extingushes.
Turn 26 Phase 3
|
GrandSlam '52 |
Straight |
20 mph |
|
Liquid Cheese |
Straight |
25 mph |
|
Rock And A Hard Place |
None |
5 mph |
Turn 26 Phase 1 Combat
Liquid Cheese snaps off a shot at the highly
angled back armor of Rock and a hard place, and misses by the narrowest of
margins.
Turn 26 Phase 1
|
GrandSlam '52 |
straight |
20 mph |
|
Liquid Cheese |
Straight |
25 mph |
|
Rock And A Hard Place |
Pivot right |
5 mph |
Turn 26 Phase 0
|
GrandSlam '52 |
Maintain 20 mph |
20 mph |
|
Liquid Cheese |
Accel to 25 mph |
25 mph |
|
Rock And A Hard Place |
Decel to 5 mph |
5 mph |
Turn 25 Phase 4,5
Nothing Happens.
Turn 25 Phase 3
|
GrandSlam '52 |
D2 bend left, sideswipe, conform |
20 mph |
|
Liquid Cheese |
˝ inch straight |
15 mph |
|
Rock And A Hard Place |
Less than D1 drift right |
20 mph |
Turn 25 Phase 2 Combat
Liquid Cheese finally shoots for the side and
connects, breaching the armor!
Turn 25 Phase 2
Nothing Happens
Turn 25 Phase 1 Combat
GrandSlams’s 2nd flame cloud
extingushes.
Turn 25 Phase 1
|
GrandSlam '52 |
D3 bend left |
20 mph |
|
Liquid Cheese |
Less than D1 bend right |
15 mph |
|
Rock And A Hard Place |
Straight |
20 mph |
Rock And A Hard Place detonates the spike
counter, taking tire damage, losing rubber on his front right and back left
tires.
Liquid Cheese skirts the edge of another spike
counter, avoiding detonating them as he turns on ice, on the brink of
control. He also runs over the edge of
sticky foam, tearing his tires up a smidge and slowing him down to 15 mph.
Turn 25 Phase 0
|
GrandSlam '52 |
Decel to 20 mph |
20 mph |
|
Liquid Cheese |
Accel to 20 mph |
20 mph |
|
Rock And A Hard Place |
Decel to 20 mph |
20 mph |
Turn 24 Phase 5
|
GrandSlam '52 |
D1 bend left |
40 mph |
|
Liquid Cheese |
Accel to 10 mph |
10 mph |
|
Rock And A Hard Place |
Less than D2 bend left |
40 mph |
Turn 24 Phase 4
Nothing happens.
Turn 24 Phase 3 Combat
GrandSlam’s paint bursts into flame.
Turn 24 Phase 3
|
GrandSlam '52 |
Straight |
40 mph |
|
Liquid Cheese |
None |
10 mph |
|
Rock And A Hard Place |
Straight |
40 mph |
Turn 24 Phase 2 Combat
GrandSlam drops his last paint discharger.
Turn 24 Phase 2
|
GrandSlam '52 |
Accel to 40 mph, D1 bend left |
40 mph |
|
Liquid Cheese |
Accel to 10 mph |
10 mph |
|
Rock And A Hard Place |
Straight |
40 mph |
Turn 24 Phase 1 Combat
As one of GrandSlam’s flame clouds extinguish,
Liquid Cheese tries for one more shot on Rock’s front armor, missing slightly.
GrandSlam drops another spike counter.
Turn 24 Phase 1
|
GrandSlam '52 |
Straight |
30 mph |
|
Liquid Cheese |
None |
0 mph |
|
Rock And A Hard Place |
D3 drift left |
40 mph |
Turn 24 Phase 0
|
GrandSlam '52 |
Maintain 30 mph |
30 mph |
|
Liquid Cheese |
Maintain 0 mph |
0 mph |
|
Rock And A Hard Place |
Accel to 40 mph |
40 mph |
Turn 23 Phase 5 Combat
GrandSlam drops a spike counter.
Turn 23 Phase 5
|
GrandSlam '52 |
Accel to 30mph, D4 swerve right |
30 mph |
|
Liquid Cheese |
Decel to 0 mph |
0 mph |
|
Rock And A Hard Place |
D3 drift left |
30 mph |
Turn 23 Phase 4
Nothing happens.
Turn 23 Phase 3
|
GrandSlam '52 |
Straight |
20 mph |
|
Liquid Cheese |
Decel to 0 mph |
0 mph |
|
Rock And A Hard Place |
Straight |
30 mph |
Turn 23 Phase 1 Combat
Liquid Cheese snaps off a low angle shot at
Rock’s front grill, penetrating the metal and sending damage internal.
GrandSlam’s most recent paint cloud erupts into
flames.
Turn 23 Phase 1
|
GrandSlam '52 |
Straight |
20 mph |
|
Liquid Cheese |
Ľ inch straight |
2.5 mph |
|
Rock And A Hard Place |
Straight |
30 mph |
Turn 23 Phase 0
|
GrandSlam '52 |
Maintain 20 mph |
20 mph |
|
Liquid Cheese |
Accel to 2.5 mph |
2.5 mph |
|
Rock And A Hard Place |
Accel to 30 mph |
30 mph |
Turn 22 Phase 5 Combat
GrandSlam drops another paint cloud.
Turn 22 Phase 5
Nothing happens.
Turn 22 Phase 4
Nothing happens.
Turn 22 Phase 3
|
GrandSlam '52 |
Straight |
20 mph |
|
Liquid Cheese |
None |
0 mph |
|
Rock And A Hard Place |
D2 bend left |
20 mph |
Turn 22 Phase 2
Nothing happens.
Turn 22 Phase 1 Combat
Liquid Cheese sends a laser shot into
GrandSlam’s back right wheel guard.
Grandslam’s paint cloud erupts into flames.
Turn 22 Phase 1
|
GrandSlam '52 |
Straight, sideswipe wall, conform |
20 mph |
|
Liquid Cheese |
None |
0 mph |
|
Rock And A Hard Place |
D1 bend left |
20 mph |
Turn 22 Phase 0
|
GrandSlam '52 |
Accel to 20 mph |
20 mph |
|
Liquid Cheese |
Decel to 0 mph |
0 mph |
|
Rock And A Hard Place |
Accel to 20 mph |
20 mph |
Turn 21 Phase 5 Combat
GrandSlam ’52 drops a top mounted paint cloud,
a back mounted stickfoam, and two REWPs, making obstacles.
Turn 21 Phase 5
Nothing happens.
Turn 21 Phase 4
Nothing happens.
Turn 21 Phase 3
Rock And A Hard Place accels to 10 mph.
Turn 21 Phase 2
Nothing happens.
Turn 21 Phase 1 Combat
Liquid Cheese makes an out-of-arc shot on
GrandSlam’s back left tire, bypassing the guard and destroying the wheel. GrandSlam does not lose control.
Turn 21 Phase 1
|
GrandSlam '52 |
D1 bend left |
10 mph |
|
Liquid Cheese |
Less than D3 bend right |
10 mph |
|
Rock And A Hard Place |
None |
0 mph |
Turn 21 Phase 0
|
GrandSlam '52 |
Accel to 10 mph |
10 mph |
|
Liquid Cheese |
Maintain 10 mph |
10 mph |
|
Rock And A Hard Place |
Maintain 0 mph |
0 mph |
Turn 20 Phase 3 – Phase 5: Nothing Happens
Turn 20 Phase 2
|
GrandSlam '52 |
None |
5 mph |
|
Liquid Cheese |
None |
10 mph |
|
Rock And A Hard Place |
Decel to 0 mph |
0 mph |
Turn 20 Phase 1 Combat
Liquid Cheese drills GrandSlam’s front right
tire, scorching the armored hub.
GrandSlam drops spikes.
GrandSlam’s oil ignites.
Turn 20 Phase 1
|
GrandSlam '52 |
Pivot right |
5 mph |
|
Liquid Cheese |
Straight |
10 mph |
|
Rock And A Hard Place |
Pivot backwards left |
-5 mph |
Turn 20 Phase 0
|
GrandSlam '52 |
Decel to 5 mph |
5 mph |
|
Liquid Cheese |
Accel to 10 mph |
10 mph |
|
Rock And A Hard Place |
Maintain –5 mph |
-5 mph |
Turn 19 Phase 5 Combat
GrandSlam ’52 fires an oil discharger off his
left side. Cheese Bites Back scores a
direct hit on GrandSlam’s front left tire, bypassing the hub. However, the tire is not destroyed.
Turn 19 Phase 5
|
GrandSlam '52 |
D4 bend right |
30 mph |
|
Liquid Cheese |
None |
0 mph |