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Duel 4: Here’s HUD In Your Eye |
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Awards:
"Toro Toro"
Award - RoadRunner Courier Service
Slam Bam - 90 mph
"10 Ring"
Award - "2nd Amendment" Bob's Shooting Range and Miniature Golf
Emporium
Beginner’s Luck – 7 pairs
and quads of rocket launcher hits
"Exit Stage
Left" Award - The Parthenon Players Theater Company
Slip Sliding – Turn 3
Phase 1, beginning a long roll that eventually puts him on his roof
"Chunky
Salsa" Award - JalaHaber Pepper Company
BoneCrusher Special – A
70 mph rear end collision with Slam Bam’s ramplate
"Close But No
Cigar" Award - Castro Cabana Cigar Company
Roustabout: A well
timed dropped weapons package sets SlamBam on fire, exploding him.
“Let It Ride"
award - New Laughlin, Nevada Casino Commission and Tourism Authority
Bonecrusher Special – repeatedly
nearly lost control, and didn’t
"Death by
Design" Award - Brain Trust Autoworks
Cheese Bites Back – a super
accurate turreted laser took 5 tires in 5 shots, securing victory
"Boom Stick"
Award - Smokin' Joe's Surplus Military Hardware Supply
Beginner’s Luck – 3
back to back quad rocket launcher hits, all on the same target
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AND
THAT’S THE GAME, FOLKS!!!. |
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Scoring: Cheese
Bites Back +112 pts Roustabout
+42 pts Beginner’s
Luck +22 pts SlamBam
0 pts Ode
-18 pts BoneCrusher
Special -40 pts Slip
Sliding –38 pts Purple
Beetle Bite -68 pts |
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Gate
1: Ode Sloped
luxury, electric, driver, 4 tires.
Turreted gauss gun, dropped solid back, dropped solid back, dropped
gas back, discharger back, 4 LR armored wheel hubs, 2 LR armored wheel
guards. |
Click
Here to hear Cheese Bites Back during his victory lap |
Gate
2: Roustabout Sloped compact, gas engine, driver, 4 slicks. Turreted light machine gun with HD ammo, LMG front, 3 rocket weapons front, dischargers front, back, left (2), right (2), smoke and unknown top, under (2). Ramplate, spoiler, airdam, 4 armored wheel hubs, 4 armored wheelguards. (Metal armor outer right side) |
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Gate
3: Slip
Sliding Streamlined
luxury, electric, driver, 4 (now 2) slicks.
Ramplate, spoiler, airdam. (plastic armor right, left, top) |
Gate
4: Beginner’s
Luck X-hvy
trike, gas, driver, gunner, 3 tires. 2
rocket launchers with AP ammo left, 2 rocket launchers with AP ammo right,
cycle wheel guard front (destroyed), 2 cycle armored hubs front, 2
wheelguards back, 2 armored wheel hubs back. |
Gate
5: Purple
Beetle Bite Sloped
sedan, electric, driver, 4 tires. Two
(previously concealed) VMGs front, one with incend ammo, Dropped liquid back,
2 armored wheelhubs front, 2 wheelguards back. Plastic armor on right side,
breached armor front. |
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Gate
6: BoneCrusher
Special Luxury,
gas engine, driver, 4 tires. Turreted
VMG with HD ammo, two RRs front (previously concealed), flaming oil jet
back. Real plastic ramplate, 2 armored
wheelhubs front, 2 wheelguards back. |
Gate7: Cheese
Bites Back Mid-sized,
electric, driver, 4 tires. Turreted laser,
dropped liquid back, dropped solid back.
Dischargers front, back, left (2), right (2), top (2). Ramplate, spoiler, airdam, 2 armored
wheelhubs front, 2 wheelguards back. (plastic armor right side) |
Gate
8: SlamBam |
Last updated:
Turn 9 Phase 3 Combat
Cheese Bites Back delivers a laser shot to
Beginner’s Luck’s front wheel, shearing it off and earning a mobility kill.
+20 Cheese, -20 Beginner’s Luck.
==================================================================================
Welcome to the Tri-State Auto Rally Play By E-Mail
Division 30 Invitational!
Standard AADA construction and scoring rules apply,
with the following inclusions:
Points:
Full Kill (All crew, engine on a ram-only car,
forcing a crash that has a car not stop on its tires): +40 pts
Mobility Kill (engine, enough tires so target has
only two left): +20 pts
Completed kill (all ranged weapons, or all crew, on
vehicle already mobility killed): +20 pts
Being fully killed: -40 pts
Being mobility killed –20 pts
Being completed killed: - 20pts
Tiebreaker points: surviving (at least one crew
member alive at end of match): +2 pts
Victory conditions:
First driver to 100 pts wins immediately.
First driver to 80 pts, maintaining at least 80 pts
and staying in lead for 25 phases, wins.
Jumping:
The four ramps are sloped at 15 degrees.
A driver that jumps, leaving a ramp and takes his car
6 inches of movement in midair will obtain 30 points.
The rules for jumping and falling can be found here.
Dropped weapons:
Use, voluntary or involuntary, of dropped weapons on
the center platform, the ramps, or any of the four blue zones will result in a
penalty of –5 pts per ¼ by ¼ inch square, or part thereof.