Duel 4:

Here’s HUD In Your Eye

 

Awards:

"Toro Toro" Award - RoadRunner Courier Service

Slam Bam - 90 mph

 

"10 Ring" Award - "2nd Amendment" Bob's Shooting Range and Miniature Golf Emporium

Beginner’s Luck – 7 pairs and quads of rocket launcher hits

 

"Exit Stage Left" Award - The Parthenon Players Theater Company

Slip Sliding – Turn 3 Phase 1, beginning a long roll that eventually puts him on his roof

 

"Chunky Salsa" Award - JalaHaber Pepper Company

BoneCrusher Special – A 70 mph rear end collision with Slam Bam’s ramplate

 

"Close But No Cigar" Award - Castro Cabana Cigar Company

Roustabout: A well timed dropped weapons package sets SlamBam on fire, exploding him.

 

“Let It Ride" award - New Laughlin, Nevada Casino Commission and Tourism Authority

Bonecrusher Special – repeatedly nearly lost control, and didn’t

 

"Death by Design" Award - Brain Trust Autoworks

Cheese Bites Back – a super accurate turreted laser took 5 tires in 5 shots, securing victory

 

"Boom Stick" Award - Smokin' Joe's Surplus Military Hardware Supply

Beginner’s Luck – 3 back to back quad rocket launcher hits, all on the same target

 

 

AND THAT’S THE GAME, FOLKS!!!.

Scoring:

Cheese Bites Back +112 pts

Roustabout +42 pts

Beginner’s Luck +22 pts

SlamBam 0 pts

Ode -18 pts

BoneCrusher Special -40 pts

Slip Sliding –38 pts

Purple Beetle Bite -68 pts

Gate 1:

Ode

 

Sloped luxury, electric, driver, 4 tires.  Turreted gauss gun, dropped solid back, dropped solid back, dropped gas back, discharger back, 4 LR armored wheel hubs, 2 LR armored wheel guards.

Click Here to hear Cheese Bites Back during his victory lap

 

Click here to hear Cheese Bites Back during his jump

Gate 2:

Roustabout

Sloped compact, gas engine, driver, 4 slicks.  Turreted light machine gun with HD ammo, LMG front, 3 rocket weapons front, dischargers front, back, left (2), right (2), smoke and unknown top, under (2).  Ramplate, spoiler, airdam, 4 armored wheel hubs, 4 armored wheelguards. (Metal armor outer right side)

 

Gate 3:

Slip Sliding

Streamlined luxury, electric, driver, 4 (now 2) slicks.  Ramplate, spoiler, airdam. (plastic armor right, left, top)

Gate 4:

Beginner’s Luck

X-hvy trike, gas, driver, gunner, 3 tires.  2 rocket launchers with AP ammo left, 2 rocket launchers with AP ammo right, cycle wheel guard front (destroyed), 2 cycle armored hubs front, 2 wheelguards back, 2 armored wheel hubs back.

 

Gate 5:

Purple Beetle Bite

Sloped sedan, electric, driver, 4 tires.  Two (previously concealed) VMGs front, one with incend ammo, Dropped liquid back, 2 armored wheelhubs front, 2 wheelguards back. Plastic armor on right side, breached armor front.

Gate 6:

BoneCrusher Special

Luxury, gas engine, driver, 4 tires.  Turreted VMG with HD ammo, two RRs front (previously concealed), flaming oil jet back.  Real plastic ramplate, 2 armored wheelhubs front, 2 wheelguards back.

Gate7:

Cheese Bites Back

Mid-sized, electric, driver, 4 tires.  Turreted laser, dropped liquid back, dropped solid back.  Dischargers front, back, left (2), right (2), top (2).  Ramplate, spoiler, airdam, 2 armored wheelhubs front, 2 wheelguards back. (plastic armor right side)

 

Gate 8:

SlamBam

Sedan, gas engine, driver, 4 tires.  Targeting laser right, 5 rocket weapons right, dischargers front, back, left (2), right (2), top (2) (PDG and ice right).  Ramplate, spoiler, airdam, 2 armored wheelhubs front, 1 plastic wheelguard back left, 1 wheelguard back right. (plastic armor right)

 

Last updated: 8/9/2003 12:49 AM

 

Turn 9 Phase 3 Combat

Cheese Bites Back delivers a laser shot to Beginner’s Luck’s front wheel, shearing it off and earning a mobility kill.

+20 Cheese, -20 Beginner’s Luck.

==================================================================================

 

Welcome to the Tri-State Auto Rally Play By E-Mail Division 30 Invitational!

Standard AADA construction and scoring rules apply, with the following inclusions:

 

Points:

Full Kill (All crew, engine on a ram-only car, forcing a crash that has a car not stop on its tires): +40 pts

Mobility Kill (engine, enough tires so target has only two left): +20 pts

Completed kill (all ranged weapons, or all crew, on vehicle already mobility killed): +20 pts

Being fully killed: -40 pts

Being mobility killed –20 pts

Being completed killed: - 20pts

 

Tiebreaker points: surviving (at least one crew member alive at end of match): +2 pts

 

Victory conditions:

First driver to 100 pts wins immediately.

First driver to 80 pts, maintaining at least 80 pts and staying in lead for 25 phases, wins.

 

Jumping:

The four ramps are sloped at 15 degrees.

A driver that jumps, leaving a ramp and takes his car 6 inches of movement in midair will obtain 30 points.

The rules for jumping and falling can be found here.

 

Dropped weapons:

Use, voluntary or involuntary, of dropped weapons on the center platform, the ramps, or any of the four blue zones will result in a penalty of –5 pts per ¼ by ¼ inch square, or part thereof.